📜 Devlog — Current State of the Project

Short, direct, and honest. Click a version to see its items.

In the name of Allah, the Most Merciful, the Most Compassionate. May peace and blessings be upon our beloved Prophet Muhammad ﷺ, the perfect example for all humanity. May this project, in all humility and respect, reflect a portion of his noble message.

0.01
Version 0.01 — Gameplay Foundations Core gameplay systems: movement, inventory, dialogue, etc.

Character Locomotion

Currency System (Baraka & Hassanat)

XP and Leveling System

Interaction System

Reward System

Inventory System

Quest System

Quest Objectives

Dialogue System

0.02
Version 0.02 — World Building Begins Map work, key locations, and first interactives.

Research for Mecca references and maps

Initial map creation

Building the Kaaba

Creating the city center

Interactive Lantern System

Adding lanterns to homes with descriptions

Adding wells to the map

Building Jabal An-Nur

First cutscene

0.03
Version 0.03 — Menus & Interfaces HUD, menus, first NPCs and market.

Creating the surrounding mountains of Mecca

Creating the HUD

Main Menu

In-game Menu

Shop Menu

Event Menu

Settings Menu (Language, Audio, Graphics)

Improved Dialogue System

Scroll System

First NPC

Hazwara Market

Lanterns for Monuments

0.04
Version 0.04 — Advanced Systems Reworks: save, clothing, maps, etc.

Quest System Rework

Dialogue System Rework

Save System

Load System

Clothing for NPCs and Main Character

Mini Map

World Map

Scroll Purchasing System

Scroll Categories

Cursor Display

0.05
Version 0.05 — First Main Quest Main quest start: dialogues, interiors, cutscenes.

Start of First Main Quest (Initial ideas and testing)

Finalizing the Dialogue System

Map Expansion

Interior of Dar Nadwa

House Interiors

Adding Scrolls to the Map

Adding Hadiths in Scrolls

Cutscenes with monument interactions (Kaaba, Zamzam, Maqam Ibrahim, Dar Nadwa, Bani Shayba Gate)

0.06
Version 0.06 — Tutorial & NPCs Tutorial, NPCs, notifications and animations.

Quest System Rework

Save System Finalization

Mass NPC Integration

NPC Animations

NPC Dialogues

Pop-up Notifications (XP, Money, Items)

Beginning Tutorial in the Desert

0.07
Version 0.07 — Libraries Grand library, gacha, rare scrolls, Q&A.

Map: Grand Library

Random Spawn System

Random Scrolls in the Library

Gacha System for Scrolls

Settings from Main Menu

Scroll Rarity System

Sage’s Small Library

Multiple Choice Question System (Q&A)

0.08
Version 0.08 — Events & Gameplay Events, parkour, races and interactions.

Hazwara Market Improvements

NPCs with dialogues (Old Man, Poor Man…)

Shop Rework

Menu Rework

Teleportation and Map System

Pressure Plates to Open Chests

Bouncing Plates

Moving Plates

Parkour Event

Safa to Marwa Race

Hassanat Coin Collection

Keybind Adjustments

0.09
Version 0.09 — First Major Mission Arrival animations, dialogues, waypoint system.

Arrival Animation in Mecca

Arrival Animation at Hazwara Market

Zaid NPC

First Dialogue with Zaid in the Market

Waypoint System

Dialogue at Khadija’s House

Dialogue with Waraqa

Final Dialogue with Zaid (End of First Mission)

0.10
Version 0.10 — Atmosphere & Feedback Lighting, sounds, day-night cycle, optimization.

Scroll Category Rework

Lighting Rework across the Map

First Cutscene Rework

Loading Screen System

Day-Night Cycle

Save Locations

Ambient Sounds

Scroll Detector System

0.11
Version 0.11 — Main Quest + Voices Main quest polish and voice acting.

Main Quest Animation Rework

Dialogue Rework with Zaid (Market)

Dialogue Rework at the Prophet’s House

Dialogue Rework with Waraqa

Voice Acting for Zaid

Voice Acting for Waraqa

0.12
Version 0.12 — little Touches & Polish Effects, optimization and rewards.

Tutorials for Each Event

Level Rewards

XP and Money Reward Balancing

Rare Scrolls in the Map

Achievement System

Exploration Tracking System

City Center Teleport Button

FPS Display

Pressure Plate Tutorial

Rework of All Tutorial Widgets

Loading Screen Images

Visual Effects on Scroll and Lantern Interactions

Light Optimization

LOD Optimization

0.13
Version 0.13 — Final Touches & Polish Effects, optimization and rewards.
0.14
Version 0.14 — First animation — done! animation, optimization voice & Sound Design .

Creating the intro cinematic

Added voices for some dialogues.

Added LODs to several models

Optimized lights and global illumination

Implemented a map system divided into several sections

New loading screens

Several small improvements and fixes here and there

0.15
Version 0.15 — Rework Rework after all you reviews from the gameplay video.

Menus & UI total rework

Optimization (better performance for low-end devices)

Fixing NPC legs

More NPC types & diversity

More animals

A camel animation when teleporting with the traveler

A menu showing everything you’ve unlocked/found

Changing the text font

Developing the story of the Prophet

Adding Arabic voice acting

Reworking the day/night system (brighter & warmer during the day, more colorful at night)

Fixing spelling mistakes

More cutscenes and audio, less text

🤍 Thank You
A sincere thank you to everyone who has tested, given feedback, or followed the project. Your support makes this game better. May Allah ﷻ reward you for your kindness and encouragement.